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Rules and effects in games that lessen the differences of value used to measure competition between players.

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Presentatie over: "Rules and effects in games that lessen the differences of value used to measure competition between players."— Transcript van de presentatie:

1 Rules and effects in games that lessen the differences of value used to measure competition between players

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3 Meer controle over lengte game Leuker maken voor verliezende spelers Later beginnende spelers een kans geven “Snowball effect” tegengaan

4 Preemtive balancing effects – Handicap systems – Resource caps Correcting balancing effects – Dynamic difficulty adjustments – Volgorde van beurten aanpassen – Beat the leader

5 Meer spanning in het spel brengen en houden Betere leercurve creëren Minder voorspelbaar maken wie gaat winnen Gevoel van “Game Mastery” weghalen Waarde van inspanning verminderen Minder gevoel van invloed op de (uitkomst van de) game

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